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» A social metaphor-based 3D virtual environment
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ICALT
2008
IEEE
13 years 11 months ago
From 3D Virtual Museum to 3D Collaborative Virtual Workshop
In recent years, virtual museums have become more widespread and the usage of them for educational purposes has increased. They are used to facilitate educational process in diffe...
Mikhail Fominykh, Ekaterina Prasolova-Førla...
SAC
2008
ACM
13 years 4 months ago
Increasing trust through the use of 3d e-commerce environment
Existing 2D e-commerce internet websites provide users with only relatively simple, browser-based interface to access available products and services. These websites often lack in...
Nasser Nassiri
SIGGRAPH
2003
ACM
13 years 10 months ago
A social metaphor-based 3D virtual environment
Our design goal for OnLive Traveler was to develop a virtual community system that emulates natural social paradigms, allowing the participants to sense a tele-presence, the subje...
Steve DiPaola, David Collins
CW
2004
IEEE
13 years 8 months ago
Supporting Social Awareness Among University Students in 3D CVEs: Benefits and Limitations
For effective cooperation, sharing of resources, a good social climate and therefore better learning, students need to maintain awareness of the social situation in a group or a c...
Ekaterina Prasolova-Førland
CSCW
2002
ACM
13 years 4 months ago
3-D live: real time interaction for mixed reality
We describe a real-time 3-D augmented reality videoconferencing system. With this technology, an observer sees the real world from his viewpoint, but modified so that the image of...
Simon Prince, Adrian David Cheok, Farzam Farbiz, T...