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VR
1999
IEEE
164views Virtual Reality» more  VR 1999»
13 years 10 months ago
The Software Architecture of a Real-Time Battlefield Visualization Virtual Environment
This paper describes the software architecture of Dragon, a real-time situational awareness virtual environment for battlefield visualization. Dragon receives data from a number of...
Simon Julier, Rob King, Brad Colbert, Jim Durbin, ...
FTDCS
2003
IEEE
13 years 11 months ago
Situation-Aware Contract Specification Language for Middleware for Ubiquitous Computing
Ubicomp applications are characterized as situationaware, frequently-and-ephemerally-communicated and QoS-properties-associated. Using middleware to provide multiple QoS support f...
Stephen S. Yau, Yu Wang, Dazhi Huang, Hoh Peter In
FTDCS
2003
IEEE
13 years 11 months ago
Secure Middleware for Situation-Aware Naval C2 and Combat Systems
There is an increasing need within the Navy and Marine Corps for building distributed situation-aware applications that are rapidly recon gurable and survivable in the face of att...
Ramesh Bharadwaj
ARCS
2005
Springer
13 years 11 months ago
Organic Architectures for Large-Scale Environment-Aware Sensor Networks
This paper examines how methods inspired by biological processes can be applied to the design of large-scale environment-aware sensor networks. Our ultimate goal are systems conta...
Paul Lukowicz, Erhardt Barth, Jan T. Kim
ISWC
2002
IEEE
13 years 10 months ago
A Wearable Computer for Support of Astronaut Extravehicular Activity
A wearable situational awareness terminal (WearSAT) that provides text, graphics, and video to an astronaut via a near-eye display, and acts as a client on a wireless network, has...
Christopher E. Carr, Steven J. Schwartz, Ilia Rose...