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VRML
2000
ACM
13 years 8 months ago
A spatial hierarchical compression method for 3D streaming animation
When distributing 3D contents real-time over a network with a narrow bandwidth such as a telephone line, methods for streaming and data compression can be considered indispensable...
Toshiki Hijiri, Kazuhiro Nishitani, Tim Cornish, T...
CGIM
2003
13 years 5 months ago
Lossy 3D Mesh Compression using Loop Scheme
Subdivision surfaces are finding their way into many Computer Aided Design and Animation packages. Popular choices include Loop, Catmull-Clark, Doo-Sabin etc. Subdivision surfaces...
P. Mongkolnam, Anshuman Razdan, Gerald E. Farin
INFOCOM
2002
IEEE
13 years 9 months ago
An Unequal Error Protection Method for Packet Loss Resilient 3-D Mesh Transmission
—In this paper, a packet-loss resilient, bandwidth-scalable 3-D graphics streaming system is proposed. It uses the Compressed Progressive Mesh (CPM) algorithm [1] to generate a h...
Ghassan Al-Regib, Yucel Altunbasak
ICMCS
2005
IEEE
104views Multimedia» more  ICMCS 2005»
13 years 10 months ago
An Efficient Multiview Video Compression Scheme
Multiview video compression is important to the imagebased 3D video applications. In this paper, we proposes a novel neighbor-based multiview video compression scheme. It is essen...
Baochun Bai, Pierre Boulanger, Janelle J. Harms
3DPVT
2006
IEEE
167views Visualization» more  3DPVT 2006»
13 years 10 months ago
Hierarchical Representation of Virtual Cities for Progressive Transmission over Networks
Interactive network-based navigation over large urban environments raises difficult problems due to the size and complexity of these scenes. In this paper, we present a clientser...
Jérôme Royan, R. Balter, Christian Bo...