This paper focuses on the design of pleasurably playful interfaces within an interactive art context. It describes the development of a framework of thirteen pleasures of play and ...
In this paper, the influence of the aesthetic properties of products on inducing the feeling of product pleasure on consumers is investigated. In the context of this study, aesthe...
We present findings from a field study of Wayve, a situated messaging device for the home that incorporates handwriting and photography. Wayve was used by 24 households (some of w...
How can we create computer games facilitating emotional depth in the playing experience? When entering into a persistent virtual game world the player leaves the body behind. It i...
Abstract. This study has created the Playful Tray that adopts Ubicomp and persuasive techniques into play-based occupational therapy for reducing poor eating behavior in young chil...