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» A study in play, pleasure and interaction design
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ACMIDC
2010
13 years 6 months ago
How do you play with a robotic toy animal?: a long-term study of Pleo
Pleo is one of the more advanced interactive toys currently available for the home market, taking the form of a robotic dinosaur. We present an exploratory study of how it was int...
Ylva Fernaeus, Maria Håkansson, Mattias Jaco...
CHI
2006
ACM
14 years 5 months ago
PlayPals: tangible interfaces for remote communication and play
PlayPals are a set of wireless figurines with their electronic accessories that provide children with a playful way to communicate between remote locations. PlayPals is designed f...
Leonardo Bonanni, Cati Vaucelle, Jeff Lieberman, O...
CHI
2009
ACM
14 years 5 months ago
PlayByPlay: collaborative web browsing for desktop and mobile devices
Collaborative web browsing tasks occur frequently, such as one user showing another how to use a web site, several users working together on a search task, or even one user sendin...
Heather Wiltse, Jeffrey Nichols
CONTENT
2001
Springer
13 years 9 months ago
Screen Play: Film and the Future of Interactive Entertainment
This paper looks at existing computer games and virtual environments from the perspective of film theory and practice. From this, we will draw conclusions about the ways in which ...
Andy Clarke, Grethe Mitchell
CHI
2009
ACM
14 years 5 months ago
Design influence on social play in distributed exertion games
Exertion games are an emerging form of interactive games that require players to invest significant physical effort as part of the gameplay, rather than just pressing buttons. The...
Florian Mueller, Martin R. Gibbs, Frank Vetere