Sciweavers

34 search results - page 2 / 7
» A survey of point-based techniques in computer graphics
Sort
View
RT
2001
Springer
13 years 9 months ago
Point-Based Impostors for Real-Time Visualization
Abstract. We present a new data structure for encoding the appearance of a geometric model as seen from a viewing region (view cell). This representation can be used in interactive...
Michael Wimmer, Peter Wonka, François X. Si...
ICCSA
2003
Springer
13 years 10 months ago
Camera Models and Optical Systems Used in Computer Graphics: Part I, Object-Based Techniques
Abstract. Images rendered with traditional computer graphics techniques, such as scanline rendering and ray tracing, appear focused at all depths. However, there are advantages to ...
Brian A. Barsky, Daniel R. Horn, Stanley A. Klein,...
CGF
2005
141views more  CGF 2005»
13 years 5 months ago
Survey of Real-Time Rendering Techniques for Crowds
Real-time rendering of photo-realistic humans is considerably outside the scope of current consumer-level computer hardware. There are many techniques, which attempt to bridge the...
G. Ryder, A. M. Day
VISUALIZATION
2005
IEEE
13 years 10 months ago
General Purpose Computation on Graphics Hardware
The rapid increase in the performance of graphics hardware, coupled with recent improvements in its programmability, have made graphics hardware a compelling platform for computat...
Aaron E. Lefohn, Ian Buck, Patrick S. McCormick, J...
ACSAC
2005
IEEE
13 years 11 months ago
Graphical Passwords: A Survey
The most common computer authentication method is to use alphanumerical usernames and passwords. This method has been shown to have significant drawbacks. For example, users tend ...
Xiaoyuan Suo, Ying Zhu, G. Scott Owen