In this paper, we present a new method for surface extraction from volume data which preserves sharp features, maintains consistent topology and generates surface adaptively witho...
In a previous paper [1] we showed that a 3D object can be digitized without changing the topology if the object is r-regular and if the reconstruction method fulfills certain requ...
The aim of this article is to present a reversible and topologically correct construction of a polyhedron from a binary object. The proposed algorithm is based on a Marching Cubes...
David Coeurjolly, Florent Dupont, Laurent Jospin, ...
This paper presents a method for identifying image loci that can be used as a basis for object segmentation and image registration. The focus is on 1D and 2D shape loci in 3D image...
— Isosurfaces are fundamental volumetric visualization tools, and are generated by the well-known Marching Cubes cases that approximate contours of trilinearly-interpolated scala...