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BCSHCI
2007
13 years 6 months ago
A survey on common practice in designing audio in the user interface
The current practice of designing the auditory mode in the user interface is poorly understood. In this survey, we aim at revealing the common understanding of the role of audio i...
Christopher Frauenberger, Tony Stockman, Marie-Luc...
ACMACE
2005
ACM
13 years 10 months ago
Designing a narrative-based audio only 3D game engine
Immersing players in believable and engaging virtual environments is a common goal for many interactive computer games. While PC-based audio only games set in virtual worlds have ...
Timothy Roden, Ian Parberry
CHI
2009
ACM
14 years 5 months ago
Evaluating existing audio CAPTCHAs and an interface optimized for non-visual use
Audio CAPTCHAs were introduced as an accessible alternative for those unable to use the more common visual CAPTCHAs, but anecdotal accounts have suggested that they may be more di...
Jeffrey P. Bigham, Anna Cavender
MM
2006
ACM
145views Multimedia» more  MM 2006»
13 years 10 months ago
Interfaces for interactive audio-visual media browsing
In this demo, we present new interfaces for interactive navigation in continuous, time-based multimedia files, such as video recordings. In contrast to common techniques for multi...
Wolfgang Hürst, Tobias Lauer, Robert Kaschuba
ACNS
2009
Springer
142views Cryptology» more  ACNS 2009»
13 years 11 months ago
Secure Pairing of "Interface-Constrained" Devices Resistant against Rushing User Behavior
Abstract. “Secure Device Pairing” is the process of bootstrapping secure communication between two devices over a short- or medium-range wireless channel (such as Bluetooth, Wi...
Nitesh Saxena, Md. Borhan Uddin