This paper presents our development of a synthetic traffic model for the interactive online computer game Quake3. The goal is a traffic model that can be used by researchers and I...
The workload of a network is usually a heterogeneous aggregate of services and applications, driven by a large number of users. This complexity makes it challenging to evaluate th...
There exist a wide variety of network design problems that require a traffic matrix as input in order to carry out performance evaluation. The research community has not had at it...
Multiview video is increasingly getting attention due to emerging applications such as 3DTV and immersive teleconferencing. In this paper, we present a non-stationary Hidden Marko...
Lorenzo Rossi, Jacob Chakareski, Pascal Frossard, ...
This paper describes three visually interactive tools for the analysis, modeling, and generation of long-range dependent (LRD) network traffic. The synTraff toolkit uses a three-s...