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VR
2008
IEEE
233views Virtual Reality» more  VR 2008»
13 years 4 months ago
Cutting, Deforming and Painting of 3D meshes in a Two Handed Viso-haptic VR System
We describe M4, the multi-modal mesh manipulation system, which aims to provide a more intuitive desktop interface for freeform manipulation of 3D meshes. The system combines inte...
Adam Faeth, Michael Oren, Jonathan Sheller, Sean G...
GIS
2008
ACM
13 years 6 months ago
Combining 3-D geovisualization with force feedback driven user interaction
We describe a prototype software system for investigating novel human-computer interaction techniques for 3-D geospatial data. This system, M4-Geo (Multi-Modal Mesh Manipulation o...
Adam Faeth, Michael Oren, Chris Harding
ICPR
2004
IEEE
14 years 6 months ago
A Strongly Coupled Architecture for Contextual Object and Scene Identification
The context-centered approach to object detection and recognition is based on the intuition that the contextual information of real-world scenes provides relevant information for ...
James J. Clark, Tina Ehtiati
CHI
2007
ACM
14 years 5 months ago
Exploring affective design for physical controls
Physical controls such as knobs, sliders, and buttons are experiencing a revival as many computing systems progress from personal computing architectures towards ubiquitous comput...
Colin Swindells, Karon E. MacLean, Kellogg S. Boot...
CHI
1995
ACM
13 years 9 months ago
Applying Electric Field Sensing to Human-Computer Interfaces
A non-contact sensor based on the interaction of a person with electric fields for human-computer interface is investigated. Two sensing modes are explored: an external electric f...
Thomas G. Zimmerman, Joshua R. Smith, Joseph A. Pa...