Several attempts have been made to analyze customer behavior on online E-commerce sites. Some studies particularly emphasize the social networks of customers. Users' reviews ...
— We examine the social behaviors of game experts in Everquest II, a popular massive multiplayer online role-playing game (MMO). We rely on Exponential Random Graph Models (ERGM)...
David Huffaker, Jing (Annie) Wang, Jeffrey William...
—The growing popularity of social media in recent years has resulted in the creation of an enormous amount of user-developed content. While information is readily available, ther...
In this paper, we propose a new way to automatically model and predict human behavior of receiving and disseminating information by analyzing the contact and content of personal c...
Xiaodan Song, Ching-Yung Lin, Belle L. Tseng, Ming...
We propose that the information access behavior of a group of people can be modeled as an information flow issue, in which people intentionally or unintentionally influence and in...
Xiaodan Song, Belle L. Tseng, Ching-Yung Lin, Ming...