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» A tool-based interactive drawing environment
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AAMAS
2002
Springer
13 years 6 months ago
Adapting Populations of Agents
We control a population of interacting software agents. The agents have a strategy, and receive a payoff for executing that strategy. Unsuccessful agents become extinct. We investi...
Philippe De Wilde, Maria Chli, Luís Correia...
NETGAMES
2006
ACM
14 years 6 days ago
Meeting technology challenges of pervasive augmented reality games
Pervasive games provide a new type of game combining new technologies with the real environment of the players. While this already poses new challenges to the game developer, requ...
Wolfgang Broll, Jan Ohlenburg, Irma Lindt, Iris He...
MHCI
2005
Springer
13 years 11 months ago
Three applications for mobile epidemic algorithms
This paper presents a framework for the pervasive sharing of data using wireless networks. ‘FarCry’ uses the mobility of users to carry files between separated networks. Throu...
Paul Tennent, Malcolm Hall, Barry Brown, Matthew C...
AI50
2006
13 years 10 months ago
Philosophical Foundations of AI
Artificial Intelligence was born in 1956 as the off-spring of the newly-created cognitivist paradigm of cognition. As such, it inherited a strong philosophical legacy of functional...
David Vernon, Dermot Furlong
RECSYS
2010
ACM
13 years 6 months ago
Eye-tracking product recommenders' usage
Recommender systems have emerged as an effective decision tool to help users more easily and quickly find products that they prefer, especially in e-commerce environments. However...
Sylvain Castagnos, Nicolas Jones, Pearl Pu