An optimization variant of a problem of path planning for multiple robots is addressed in this work. The task is to find spatial-temporal path for each robot of a group of robots ...
Real-time 3D game environments provide a compelling medium for cinematic storytelling. Professional filmmakers have started using them for pre-visualization. They provide a low-co...
Arnav Jhala, Curtis Rawls, Samuel Munilla, R. Mich...
Many of today’s recognition approaches for hand-drawn sketches are feature-based, which is conceptually similar to the recognition of hand-written text. While very suitable for ...
Mobile interfaces are evolving towards touch-based approaches. This allows users to interact with their thumb directly on the screen. Such kind of direct approaches may be fussy f...
In this paper, we describe the partially observable Markov decision process pomdp approach to nding optimal or near-optimal control strategies for partially observable stochastic ...
Anthony R. Cassandra, Leslie Pack Kaelbling, Micha...