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SAC
2009
ACM
13 years 10 months ago
Aspect-oriented procedural content engineering for game design
Generally progressive procedural content in the context of 3D scene rendering is expressed as recursive functions where a finer level of detail gets computed on demand. Typical e...
Walter Cazzola, Diego Colombo, Duncan Harrison
MICRO
2000
IEEE
176views Hardware» more  MICRO 2000»
13 years 5 months ago
An Advanced Optimizer for the IA-64 Architecture
level of abstraction, compared with the program representation for scalar optimizations. For example, loop unrolling and loop unrolland-jam transformations exploit the large regist...
Rakesh Krishnaiyer, Dattatraya Kulkarni, Daniel M....
CAV
2008
Springer
139views Hardware» more  CAV 2008»
13 years 7 months ago
CSIsat: Interpolation for LA+EUF
We present CSIsat, an interpolating decision procedure for the quantifier-free theory of rational linear arithmetic and equality with uninterpreted function symbols. Our implementa...
Dirk Beyer, Damien Zufferey, Rupak Majumdar