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» Accelerating geometric queries using the GPU
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VMV
2003
163views Visualization» more  VMV 2003»
13 years 7 months ago
Real-Time Volumetric Intersections of Deforming Objects
We present a new algorithm for the computation of volumetric intersections of geometrically complex objects, which can be used for the efficient detection of collisions. Our appr...
Bruno Heidelberger, Matthias Teschner, Markus H. G...
CGF
2008
85views more  CGF 2008»
13 years 5 months ago
Stylized Vector Art from 3D Models with Region Support
We describe a rendering system that converts a 3D meshed model into the stylized 2D filled-region vector-art commonly found in clip-art libraries. To properly define filled region...
Elmar Eisemann, Holger Winnemöller, John C. H...
SGP
2003
13 years 7 months ago
CLODs: Dual Hierarchies for Multiresolution Collision Detection
We present “contact levels of detail” (CLOD), a novel concept for multiresolution collision detection. Given a polyhedral model, our algorithm automatically builds a “dual h...
Miguel A. Otaduy, Ming C. Lin
SIGGRAPH
1998
ACM
13 years 9 months ago
Visibility Sorting and Compositing Without Splitting for Image Layer Decompositions
We present an efficient algorithm for visibility sorting a set of moving geometric objects into a sequence of image layers which are composited to produce the final image. Inste...
John M. Snyder, Jed Lengyel