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CASCON
2006
210views Education» more  CASCON 2006»
13 years 6 months ago
Accelerating marching cubes with graphics hardware
For large data sets in medicine and science, efficient isosurface extraction and rendering is crucial for interactive visualization. Previous GPU acceleration techniques have been...
Gunnar Johansson, Hamish Carr
VISUALIZATION
1998
IEEE
13 years 8 months ago
View dependent isosurface extraction
: We present a dynamic view-dependent isosurface extraction method. Our approach is based on the 3-stage approach we first suggested in WISE [15], i.e., front-to-back traversal, so...
Yarden Livnat, Charles D. Hansen
ICCS
2005
Springer
13 years 10 months ago
MC Slicing for Volume Rendering Applications
Recent developments in volume visualization using standard graphics hardware provide an effective and interactive way to understand and interpret the data. Mainly based on 3d text...
A. Benassarou, Eric Bittar, N. W. John, Laurent Lu...
VRCAI
2004
ACM
13 years 10 months ago
A novel approach to extract triangle strips for iso-surfaces in volumes
The Marching Cubes (MC) algorithm is a popular approach to extract iso-surfaces from volumetric data. This approach extracts triangles from the volume data for a specific iso-valu...
Jagannathan Lakshmipathy, Wieslaw L. Nowinski, Eri...
SI3D
2009
ACM
13 years 9 months ago
Screen space fluid rendering with curvature flow
We present an approach for rendering the surface of particle-based fluids that is simple to implement, has real-time performance with a configurable speed/quality trade-off, and...
Wladimir J. van der Laan, Simon Green, Miguel Sain...