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» Accounting for Human Activity Through Physics
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JMM2
2006
138views more  JMM2 2006»
13 years 4 months ago
A Framework for Constructing Real-time Immersive Environments for Training Physical Activities
Abstract-- This paper describes a framework for constructing a three-dimensional immersive environment that can be used for training physical activities. The system is designed to ...
Sang-Hack Jung, Ruzena Bajcsy
COGSCI
2011
108views more  COGSCI 2011»
12 years 11 months ago
The AHA! Experience: Creativity Through Emergent Binding in Neural Networks
Many kinds of creativity result from combination of mental representations. This paper provides a computational account of how creative thinking can arise from combining neural pa...
Paul Thagard, Terrence C. Stewart
CVPR
2008
IEEE
14 years 6 months ago
Physical simulation for probabilistic motion tracking
Human motion tracking is an important problem in computer vision. Most prior approaches have concentrated on efficient inference algorithms and prior motion models; however, few c...
Marek Vondrak, Leonid Sigal, Odest Chadwicke Jenki...
EJIS
2006
105views more  EJIS 2006»
13 years 4 months ago
Activity-based design
In many types of activities, communicative and material activities are so intertwined that the one cannot be understood without taking the other into account. This is true of mari...
Peter Bøgh Andersen
SAC
2005
ACM
13 years 10 months ago
Towards system software for physical space applications
In ubiquitous computing era, the notion of context-awareness will play an important role. An application should be aware of its operating context for supporting and enriching huma...
Kaori Fujinami, Tatsuo Nakajima