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» Accurate Specular Reflections in Real-Time
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PAMI
2008
174views more  PAMI 2008»
13 years 4 months ago
Multiflash Stereopsis: Depth-Edge-Preserving Stereo with Small Baseline Illumination
Traditional stereo matching algorithms are limited in their ability to produce accurate results near depth discontinuities, due to partial occlusions and violation of smoothness co...
Rogerio Feris, Ramesh Raskar, Longbin Chen, Kar-Ha...
CGF
2005
98views more  CGF 2005»
13 years 4 months ago
Spectral Volume Rendering based on the Kubelka-Munk Theory
Colour realism plays an important role in computer graphics and visualization. In this paper, we present a new approach to direct volume rendering based on the Kubelka-Munk theory...
Alfie Abdul-Rahman, Min Chen
JGTOOLS
2008
189views more  JGTOOLS 2008»
13 years 4 months ago
Subtractive Shadows: A Flexible Framework for Shadow Level of Detail
Abstract. We explore the implications of reversing the process of shadow computation for real-time applications that model complex reflectance and lighting (such as that specified ...
Christopher DeCoro, Szymon Rusinkiewicz
PAMI
2012
11 years 7 months ago
Fast Joint Estimation of Silhouettes and Dense 3D Geometry from Multiple Images
—We propose a probabilistic formulation of joint silhouette extraction and 3D reconstruction given a series of calibrated 2D images. Instead of segmenting each image separately i...
Kalin Kolev, Thomas Brox, Daniel Cremers