This paper presents an efticient technique for real-time tracking of a single moving object in terrestrial scenes using a stationary camera. The tracking algorithm is based on the...
We present an algorithm for fast, physically accurate simulation of deformable objects suitable for real time animation and virtual environment interaction. We describe the bounda...
In this paper we present a method to estimate in real-time the position and orientation of a previously viewed planar patch. The algorithm is based on minimising the sum of squared...
This paper breaks with the common practice of using a joint state space representation and performing the joint data association in multi-object tracking. Instead, we present an i...
Abstract. A common problem in optical motion capture of human-body movement is the so-called missing marker problem. The occlusion of markers can lead to significant problems in tr...