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» Acquisition of Light Rays Using Telecentric Lens
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CGF
2007
149views more  CGF 2007»
13 years 4 months ago
Interactive Simulation of the Human Eye Depth of Field and Its Correction by Spectacle Lenses
This paper describes a fast rendering algorithm for verification of spectacle lens design. Our method simulates refraction corrections of astigmatism as well as myopia or presbyo...
Masanori Kakimoto, Tomoaki Tatsukawa, Yukiteru Muk...
PRESENCE
2002
185views more  PRESENCE 2002»
13 years 4 months ago
EyeTap Devices for Augmented, Deliberately Diminished, or Otherwise Altered Visual Perception of Rigid Planar Patches of Real-Wo
Diminished reality is as important as augmented reality, and both are possible with a device called the Reality Mediator. Over the past two decades, we have designed, built, worn,...
Steve Mann, James Fung
ICIAP
2005
ACM
14 years 4 months ago
Qualitative Real-Time Range Extraction for Preplanned Scene Partitioning Using Laser Beam Coding
This paper proposes a novel technique to extract range using a phase-only filter for a laser beam. The workspace is partitioned according to M meaningful preplanned range segments...
Didi Sazbon, Zeev Zalevsky, Ehud Rivlin