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VW
1998
Springer
217views Virtual Reality» more  VW 1998»
13 years 9 months ago
Animated Impostors for Real-Time Display of Numerous Virtual Humans
Rendering and animating in real-time a multitude of articulated characters presents a real challenge and few hardware systems are up to the task. Up to now little research has bee...
Amaury Aubel, Ronan Boulic, Daniel Thalmann
KES
2005
Springer
13 years 10 months ago
Synthetic Character with Bayesian Network and Behavior Network for Intelligent Smartphone
As more people get using mobile phones, smartphone which is a new generation of mobile phone with computing capability earns world-wide reputation as new personal business assistan...
Sang-Jun Han, Sung-Bae Cho
ATAL
2004
Springer
13 years 10 months ago
An Intent-Driven Planner for Multi-Agent Story Generation
The ability to generate narrative is of importance to computer systems that wish to use story effectively for entertainment, training, or education. We identify two properties of ...
Mark O. Riedl, R. Michael Young
IVA
2005
Springer
13 years 10 months ago
An Objective Character Believability Evaluation Procedure for Multi-agent Story Generation Systems
Abstract. The ability to generate narrative is of importance to computer systems that wish to use story effectively for entertainment, training, or education. One of the focuses of...
Mark O. Riedl, R. Michael Young
CA
2002
IEEE
13 years 10 months ago
Conversational Virtual Character for the Web
Talking virtual characters are graphical simulations of real or imaginary persons capable of human-like behaviour, most importantly talking and gesturing. Coupled with artificial ...
Karlo Smid, Igor S. Pandzic