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» ActiveCube: a bi-directional user interface using cubes
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ICALT
2008
IEEE
14 years 8 days ago
Augmented Reality Interactive Storytelling Systems Using Tangible Cubes for Edutainment
Augmented Reality has been used in many areas and it has proved to be useful for storytelling. These systems are adequate for edutainment. In this paper, we present two Augmented ...
Carmen Juan, Raffaela Canu, Miguel Giménez
INTERACT
2007
13 years 7 months ago
CubeExplorer: An Evaluation of Interaction Techniques in Architectural Education
During the early stages of architectural training, tangibility plays an important role in developing spatial awareness. In such contexts, tangible user interfaces are believed to p...
Hyunyoung Song, François Guimbretièr...
BIOADIT
2004
Springer
13 years 11 months ago
Spatial Tangible User Interfaces for Cognitive Assessment and Training
Abstract. This paper discusses Tangible User Interfaces (TUIs) and their potential impact on cognitive assessment and cognitive training. We believe that TUIs, and particularly a s...
Ehud Sharlin, Yuichi Itoh, Benjamin Watson, Yoshif...
SG
2004
Springer
13 years 11 months ago
Tangible Image Query
This paper introduces a tangible user interface for browsing and retrieving images from an image database. The basis for the query to the image database is a color layout sketch, ...
Kresimir Matkovic, Thomas Psik, Ina Wagner, Werner...
CHI
2010
ACM
14 years 20 days ago
Tangible spin cube for 3D ring menu in real space
In this paper, we introduce a novel interface, the Tangible Spin Cube, for experiencing a 3D ring menu in real space. It enables a tangible object-referenced 3D ring menu and its ...
Hyeongmook Lee, Woontack Woo