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» Activity Zones for Context-Aware Computing
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CVPR
2005
IEEE
14 years 7 months ago
A High Resolution Grammatical Model for Face Representation and Sketching
In this paper we present a generative, high resolution face representation which extends the well-known active appearance model (AAM)[5, 6, 7] with two additional layers. (i) One ...
Zijian Xu, Hong Chen, Song Chun Zhu
DUX
2007
13 years 9 months ago
180 x 120: designing alternate location systems
Using 180 RFID tags to track and plot locations over time, guests to an event at the San Francisco Museum of Modern Art (SFMOMA) collectively constructed a public visualization of...
Eric Paulos, Anthony Burke, Tom Jenkins, Karen Mar...
PERVASIVE
2006
Springer
13 years 5 months ago
Modeling Human Behavior from Simple Sensors in the Home
Pervasive sensors in the home have a variety of applications including energy minimization, activity monitoring for elders, and tutors for household tasks such as cooking. Many of ...
Ryan Aipperspach, Elliot Cohen, John F. Canny
GRAPHICSINTERFACE
2009
13 years 3 months ago
Heart rate control of exercise video games
Exercise video games combine entertainment and physical movement in an effort to encourage people to be more physically active. Multiplayer exercise games take advantage of the mo...
Tadeusz Stach, T. C. Nicholas Graham, Jeffrey Yim,...
BMCBI
2010
95views more  BMCBI 2010»
13 years 5 months ago
Quantifying the relationship between sequence and three-dimensional structure conservation in RNA
Background: In recent years, the number of available RNA structures has rapidly grown reflecting the increased interest on RNA biology. Similarly to the studies carried out two de...
Emidio Capriotti, Marc A. Martí-Renom