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» Adapting Game-Playing Agents to Game Requirements
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INTETAIN
2009
Springer
14 years 10 days ago
Accessible Gaming through Mainstreaming Kinetic Controller
Leisure is a very important aspect in our everyday life; and gaming is one of the main ways to it. Depending on the particular situation of each person, the way of playing could be...
Yolanda Garrido, Álvaro Marco, Joaquí...
ACMICEC
2006
ACM
213views ECommerce» more  ACMICEC 2006»
13 years 11 months ago
CMieux: adaptive strategies for competitive supply chain trading
Supply chains are a central element of today’s global economy. Existing management practices consist primarily of static interactions between established partners. Global compet...
Michael Benisch, Alberto Sardinha, James Andrews, ...
AI
2010
Springer
13 years 4 months ago
Agent decision-making in open mixed networks
Computer systems increasingly carry out tasks in mixed networks, that is in group settings in which they interact both with other computer systems and with people. Participants in...
Ya'akov Gal, Barbara J. Grosz, Sarit Kraus, Avi Pf...
ATAL
2009
Springer
14 years 11 days ago
Dynamic protocols for open agent systems
Multi-agent systems where the members are developed by parties with competing interests, and where there is no access to a member’s internal state, are often classified as ‘o...
Alexander Artikis
CORR
2010
Springer
197views Education» more  CORR 2010»
13 years 4 months ago
Hedonic Coalition Formation for Distributed Task Allocation among Wireless Agents
—Autonomous wireless agents such as unmanned aerial vehicles, mobile base stations, or self-operating wireless nodes present a great potential for deployment in next-generation w...
Walid Saad, Zhu Han, Tamer Basar, Mérouane ...