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VRML
2006
ACM
13 years 11 months ago
A case for 3D streaming on peer-to-peer networks
One of the most serious issues holding back the widespread of 3D contents on Internet has been their inaccessibility due to large data volume. Many compression and progressive tra...
Shun-Yun Hu
CHI
2006
ACM
14 years 6 months ago
Interweaving mobile games with everyday life
We introduce a location?based game called Feeding Yoshi that provides an example of seamful design, in which key characteristics of its underlying technologies--the coverage and s...
Marek Bell, Matthew Chalmers, Louise Barkhuus, Mal...
WIDM
2003
ACM
13 years 11 months ago
Conceptual modeling of semantic navigation structures: the MoSeNa-approach
At the present time, several shortcomings prevent the more effective use and more intense application of web information systems. Recent developments that are subsumed by the term...
Jörg Becker, Christian Brelage, Karsten Klose...