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» Adaptive Fourier-Based Surface Reconstruction
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GIS
2007
ACM
13 years 5 months ago
Mesh simplification for building typification
This paper describes a deterministic approach for the typification of buildings which uses several levels of details for the derivation of intermediate scales. The typification pro...
Dirk Burghardt, A. Cecconi
CGF
2006
173views more  CGF 2006»
13 years 5 months ago
C-BDAM - Compressed Batched Dynamic Adaptive Meshes for Terrain Rendering
We describe a compressed multiresolution representation for supporting interactive rendering of very large planar and spherical terrain surfaces. The technique, called Compressed ...
Enrico Gobbetti, Fabio Marton, Paolo Cignoni, Marc...
SIGGRAPH
2000
ACM
13 years 9 months ago
Adaptively sampled distance fields: a general representation of shape for computer graphics
Adaptively Sampled Distance Fields (ADFs) are a unifying representation of shape that integrate numerous concepts in computer graphics including the representation of geometry and...
Sarah F. Frisken Gibson, Ronald N. Perry, Alyn P. ...
CGF
2005
149views more  CGF 2005»
13 years 5 months ago
Real-Time Ray-Casting and Advanced Shading of Discrete Isosurfaces
This paper presents a real-time rendering pipeline for implicit surfaces defined by a regular volumetric grid of samples. We use a ray-casting approach on current graphics hardwar...
Markus Hadwiger, Christian Sigg, Henning Scharsach...
CGF
2010
132views more  CGF 2010»
13 years 5 months ago
Hybrid Booleans
In this paper we present a novel method to compute Boolean operations on polygonal meshes. Given a Boolean expression over an arbitrary number of input meshes we reliably and effi...
Darko Pavic, Marcel Campen, Leif Kobbelt