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VISSYM
2003
13 years 6 months ago
Adaptive Smooth Scattered Data Approximation for Large-scale Terrain Visualization
We present a fast method that adaptively approximates large-scale functional scattered data sets with hierarchical B-splines. The scheme is memory efficient, easy to implement an...
Martin Bertram, Xavier Tricoche, Hans Hagen
VISUALIZATION
1998
IEEE
13 years 9 months ago
Large scale terrain visualization using the restricted quadtree triangulation
Real-time rendering of triangulated surfaces has attracted growing interest in the last few years. However, interactive visualization of very large scale grid digital elevation mo...
Renato Pajarola
CGF
2002
142views more  CGF 2002»
13 years 4 months ago
Efficient Fitting and Rendering of Large Scattered Data Sets Using Subdivision Surfaces
We present a method to efficiently construct and render a smooth surface for approximation of large functional scattered data. Using a subdivision surface framework and techniques...
Vincent Scheib, Jörg Haber, Ming C. Lin, Hans...
GIS
2004
ACM
14 years 5 months ago
Adaptive hierarchical RBF interpolation for creating smooth digital elevation models
This paper presents a fast algorithm for smooth digital elevation model interpolation and approximation from scattered elevation data. The global surface is reconstructed by subdi...
Joachim Pouderoux, Jean-Christophe Gonzato, Ireneu...
VISUALIZATION
1998
IEEE
13 years 9 months ago
Smooth view-dependent level-of-detail control and its application to terrain rendering
The key to real-time rendering of large-scale surfaces is to locally adapt surface geometric complexity to changing view parameters. Several schemes have been developed to address...
Hugues Hoppe