Simulation of deformations and collision detection are two highly intertwined problems that are often treated separately. This is especially true in existing elegant adaptive simu...
Miguel A. Otaduy, Daniel Germann, Stephane Redon, ...
This paper presents an adaptive technique to animate deformable bodies in real-time. In contrast to most previous work, we introduce a multi-resolution model that locally refines...
This paper presents a fast approach for computing tight surface bounds in meshless animation, and its application to collision detection. Given a high-resolution surface animated ...
Denis Steinemann, Miguel A. Otaduy, Markus H. Gros...
The bounded diameter minimum spanning tree problem is an NP-hard combinatorial optimization problem arising in particular in network design. There exist various exact and metaheuri...
The bounded diameter minimum spanning tree problem is an NP-hard combinatorial optimization problem arising, for example, in network design when quality of service is of concern. ...