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» Adaptive mesh generation for global diffuse illumination
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SIGGRAPH
1990
ACM
13 years 8 months ago
Adaptive mesh generation for global diffuse illumination
Rapid developments in the design of algorithms for rendering globally illuminated scenes have taken place in the past five years. Net energy methods such as the hemicube and other...
A. T. Campbell III, Donald S. Fussell
SIGGRAPH
1993
ACM
13 years 8 months ago
Combining hierarchical radiosity and discontinuity meshing
We introduce a new approach for the computation of viewindependent solutions to the diffuse global illumination problem in polyhedral environments. The approach combines ideas fro...
Dani Lischinski, Filippo Tampieri, Donald P. Green...
ICPR
2006
IEEE
14 years 5 months ago
Image-Based Rendering of Synthetic Diffuse Objects in Natural Scenes
We present a method for solving the global illumination problem for synthetic diffuse objects. The approach generates realistic shading for applications where a synthetic object i...
Mais Alnasser, Hassan Foroosh
CGF
2004
117views more  CGF 2004»
13 years 4 months ago
Space-Time Hierarchical Radiosity with Clustering and Higher-Order Wavelets
We address in this paper the issue of computing diffuse global illumination solutions for animation sequences. The principal difficulties lie in the computational complexity of gl...
Cyrille Damez, Nicolas Holzschuch, François...
RT
1997
Springer
13 years 8 months ago
Interactive Rendering of Globally Illuminated Glossy Scenes
Global illumination simulates all transfers of light in a scene. The results of the simulation are then used to generate photo-realistic images. Scenes with diffuse surfaces only c...
Wolfgang Stürzlinger, Rui Bastos