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» Adaptive teaching strategy for online learning
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ICASSP
2010
IEEE
13 years 5 months ago
Fixed-budget kernel recursive least-squares
We present a kernel-based recursive least-squares (KRLS) algorithm on a fixed memory budget, capable of recursively learning a nonlinear mapping and tracking changes over time. I...
Steven Van Vaerenbergh, Ignacio Santamaría,...
CORR
2010
Springer
232views Education» more  CORR 2010»
13 years 5 months ago
MiBoard: Multiplayer Interactive Board Game
Serious games have recently emerged as an avenue for curriculum delivery. Serious games incorporate motivation and entertainment while providing pointed curriculum for the user. Th...
Kyle B. Dempsey, Justin F. Brunelle, G. Tanner Jac...
ATAL
2005
Springer
13 years 11 months ago
Agent-organized networks for dynamic team formation
Many multi-agent systems consist of a complex network of autonomous yet interdependent agents. Examples of such networked multi-agent systems include supply chains and sensor netw...
Matthew E. Gaston, Marie desJardins
AIIDE
2008
13 years 7 months ago
Intelligent Trading Agents for Massively Multi-player Game Economies
As massively multi-player gaming environments become more detailed, developing agents to populate these virtual worlds as capable non-player characters poses an increasingly compl...
John Reeder, Gita Sukthankar, Michael Georgiopoulo...
CVPR
2009
IEEE
15 years 13 days ago
Vocabulary Hierarchy Optimization for Effective and Transferable Retrieval
Scalable image retrieval systems usually involve hierarchical quantization of local image descriptors, which produces a visual vocabulary for inverted indexing of images. Although ...
Rongrong Ji (Harbin Institute of Technology), Xing...