In an open system, multi-agent computations must compete for resources required for satisfying their goals. We describe CyberOrgs, a hierarchical model for acquisition and control...
This paper presents algorithms that (1) facilitate systemindependent synthesis of timing-interfaces for subsystems and (2) system-level selection of interfaces to minimize CPU loa...
Insik Shin, Moris Behnam, Thomas Nolte, Mikael Nol...
The existing reinforcement learning approaches have been suffering from the policy alternation of others in multiagent dynamic environments such as RoboCup competitions since othe...
The emergence of Internet, Intranet, local area networks, and ad hoc wireless networks introduces a plethora of new problems in information processing. In order to overcome these p...
Real-time control has become increasingly important as technologies are moved from the lab into real world situations. The complexity associated with these systems increases as co...