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ISVC
2005
Springer
13 years 10 months ago
Adding Hand Motion to the Motion Capture Based Character Animation
Abstract. Most character motion capture data does not contain secondary motions like detailed hand motion, therefore the resultant animation looks unnatural due to the stiffness of...
Ge Jin, James K. Hahn
TVCG
2012
178views Hardware» more  TVCG 2012»
11 years 7 months ago
Human Motion Retrieval from Hand-Drawn Sketch
—The rapid growth of motion capture data increases the importance of motion retrieval. The majority of the existing motion retrieval approaches are based on a labor-intensive ste...
Min-Wen Chao, Chao-Hung Lin, Jackie Assa, Tong-Yee...
HUMO
2000
Springer
13 years 8 months ago
Modeling the Constraints of Human Hand Motion
Hand motion capturing is one of the most important parts of gesture interfaces. Many current approaches to this task generally involve a formidable nonlinear optimization problem ...
John Y. Lin, Ying Wu, Thomas S. Huang
CGF
2008
92views more  CGF 2008»
13 years 4 months ago
Smart Motion Synthesis
Creating long motion sequences is a time-consuming task even when motion capture equipment or motion editing tools are used. In this paper, we propose a system for creating a long...
Masaki Oshita
FGR
2011
IEEE
226views Biometrics» more  FGR 2011»
12 years 8 months ago
Data-driven animation of hand-object interactions
— Animating hand-object interactions is a frequent task in applications such as the production of 3d movies. Unfortunately this task is difficult due to the hand’s many degree...
Henning Hamer, Juergen Gall, Raquel Urtasun, Luc J...