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BIOINFORMATICS
2008
172views more  BIOINFORMATICS 2008»
13 years 4 months ago
Fitting a geometric graph to a protein-protein interaction network
Motivation: Finding a good network null model for protein-protein interaction (PPI) networks is a fundamental issue. Such a model would provide insights into the interplay between...
Desmond J. Higham, Marija Rasajski, Natasa Przulj
CSCW
2008
ACM
13 years 6 months ago
Understanding collective play in an urban screen game
In recent years there has been a growing interest in urban screen applications. While there have been several deployments of these technologies in our urban environments, surprisi...
Kenton O'Hara, Maxine Glancy, Simon Robertshaw
TEI
2009
ACM
166views Hardware» more  TEI 2009»
13 years 9 months ago
Pendaphonics: a tangible pendulum-based sonic interaction experience
Pendaphonics is a tangible physical-digital-sonic environment and interactive system that engages users in individual, collaborative, group, and distributed interactive experience...
Anne-Marie Skriver Hansen, Dan Overholt, Winslow B...
ICMCS
2009
IEEE
164views Multimedia» more  ICMCS 2009»
13 years 2 months ago
Ubirockmachine: A community-driven music distribution and consumption system for shared urban spaces
In this paper we suggest a conceptual architecture for music systems, designed to shift the control over a shared urban space to the users themselves, and also to encourage social...
Hannu Kukka, Rodolfo Patino, Timo Ojala
ACMACE
2008
ACM
13 years 6 months ago
BragFish: exploring physical and social interaction in co-located handheld augmented reality games
In this paper, we present our research on social interaction in colocated handheld augmented reality (AR) games. These games are characterized by shared physical spaces that promo...
Yan Xu, Maribeth Gandy, Sami Deen, Brian Schrank, ...