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WCNC
2010
IEEE
13 years 2 months ago
Addressing Response Time and Video Quality in Remote Server Based Internet Mobile Gaming
A new remote server based gaming approach, where the responsibility of executing the gaming engines is put on remote servers instead of the mobile devices, has the potential for en...
Shaoxuan Wang, Sujit Dey
ICDE
2006
IEEE
159views Database» more  ICDE 2006»
13 years 10 months ago
Replication Based on Objects Load under a Content Distribution Network
Users tend to use the Internet for “resource-hungry” applications (which involve content such as video, audio on-demand and distributed data) and at the same time, more and mo...
George Pallis, Konstantinos Stamos, Athena Vakali,...