A fundamental requirement for autonomic computing is to be able to automatically infer how human users react in similar contextual conditions. This paper examines the problem of a...
Nearchos Paspallis, Konstantinos Kakousis, George ...
In traditional computer games, it is not uncommon for the game world to be inhabited by numerous computergenerated characters, Non-Player Characters (NPCs). In pervasive games, pl...
Pervasive computing software adapts its behavior according to the changing contexts. Nevertheless, contexts are often noisy. Context inconsistency resolution provides a cleaner pe...
Abstract--The inadequate quality of context forces the context consumers in pervasive environments to reason about the quality and relevance of context to be confident of its worth...
Atif Manzoor, Hong Linh Truong, Christoph Dorn, Sc...
—Position of mobile users has become highly important information in pervasive computing environments. Indoor localization systems based on Wi-Fi signal strength fingerprinting t...
Aleksandar Matic, Andrei Papliatseyeu, Venet Osman...