This paper is about people. It is about understanding how learning and communication mutually influence one another; allowing people to infer each other's communicative behavi...
As a computational model of natural language communication, Database Semantics1 (DBS) includes a hearer mode and a speaker mode. For the content to be mapped into language expressi...
Abstract: Adaptive behavior and learning are required of software agents in many application domains. At the same time agents are often supposed to be resource-bounded systems, whi...
TRACS (Tool for Research on Adaptive Cognitive Strategies) is a new suite of card games played with a special deck, where the back of each card is a clue to the front of the card. ...
We address the problem of learning in repeated N-player (as opposed to 2-player) general-sum games. We describe an extension to existing criteria focusing explicitly on such setti...