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AAAI
2012
11 years 7 months ago
Computing Game-Theoretic Solutions and Applications to Security
The multiagent systems community has adopted game theory as a framework for the design of systems of multiple self-interested agents. For this to be effective, efficient algorith...
Vincent Conitzer
JCIT
2010
127views more  JCIT 2010»
13 years 2 days ago
Review of PSE (Problem Solving Environment) Study
This review paper presents an overview of the current state of the art in Problem Solving Environments (PSE). PSE provides integrated human-friendly innovative computational servi...
Shigeo Kawata
AAAI
2011
12 years 5 months ago
Exploiting Problem Symmetries in State-Based Planners
Previous research in Artificial Intelligence has identified the possibility of simplifying planning problems via the identification and exploitation of symmetries. We advance t...
Nir Pochter, Aviv Zohar, Jeffrey S. Rosenschein
AAAI
2004
13 years 6 months ago
Simple Search Methods for Finding a Nash Equilibrium
We present two simple search methods for computing a sample Nash equilibrium in a normal-form game: one for 2player games and one for n-player games. We test these algorithms on m...
Ryan Porter, Eugene Nudelman, Yoav Shoham
KI
2001
Springer
13 years 9 months ago
Experiments with an Agent-Oriented Reasoning System
Abstract. This paper discusses experiments with an agent oriented approach to automated and interactive reasoning. The approach combines ideas from two subfields of AI (theorem pr...
Christoph Benzmüller, Mateja Jamnik, Manfred ...