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IPPS
2002
IEEE
13 years 8 months ago
A Game-Theoretic Model and Algorithm for Load Balancing in Distributed Systems
In this paper we present a game theoretic framework for obtaining a user-optimal load balancing scheme in heterogeneous distributed systems. We formulate the static load balancing...
Daniel Grosu, Anthony T. Chronopoulos
CORR
2010
Springer
224views Education» more  CORR 2010»
13 years 3 months ago
A Cluster Based Replication Architecture for Load Balancing in Peer-to-Peer Content Distribution
In P2P systems, large volumes of data are declustered naturally across a large number of peers. But it is very difficult to control the initial data distribution because every use...
S. Ayyasamy, S. N. Sivanandam
NETGAMES
2005
ACM
13 years 9 months ago
A distributed event delivery method with load balancing for MMORPG
In this paper, we propose a new distributed event delivery method for MMORPG (Massively Multiplayer Online Role Playing Games). In our method, the whole game space is divided into...
Shinya Yamamoto, Yoshihiro Murata, Keiichi Yasumot...
ICDCS
1994
IEEE
13 years 7 months ago
Implementation of Process Migration in Amoeba
The design of a process migration mechanism for the Amoeba distributed operating system is described. The primary motivation for this implementation is to carry out experimental a...
Chris Steketee, Weiping Zhu, Philip Moseley
ESAW
2009
Springer
13 years 10 months ago
A Space-Based Generic Pattern for Self-Initiative Load Balancing Agents
Abstract. Load-Balancing is a significant problem in heterogeneous distributed systems. There exist many load balancing algorithms, however, most approaches are very problem speci...
eva Kühn, Vesna Sesum-Cavic