Sciweavers

1387 search results - page 3 / 278
» Algorithms for Interactive Editing of Level Set Models
Sort
View
SIGGRAPH
1997
ACM
13 years 9 months ago
Interactive multiresolution mesh editing
We describe a multiresolution representation for meshes based on subdivision, which is a natural extension of the existing patch-based surface representations. Combining subdivisi...
Denis Zorin, Peter Schröder, Wim Sweldens
ICPR
2000
IEEE
14 years 6 months ago
Tandem Fusion of Nearest Neighbor Editing and Condensing Algorithms - Data Dimensionality Effects
In this paper, the effect of the dimensionality of data sets on the exploitation of synergy among known nearest neighbor (NN) editing and condensing tools is analyzed using a synt...
Belur V. Dasarathy, José Salvador Sá...
UIST
2006
ACM
13 years 11 months ago
A direct texture placement and editing interface
The creation of most models used in computer animation and computer games requires the assignment of texture coordinates, texture painting, and texture editing. We present a novel...
Yotam I. Gingold, Philip L. Davidson, Jefferson Y....
DIAGRAMS
2010
Springer
13 years 7 months ago
Diagram Editing on Interactive Displays Using Multi-touch and Pen Gestures
Creating and editing graphs and node-link diagrams by means of digital tools are crucial activities in domains such as software or business process modeling. However, these tools h...
Mathias Frisch, Jens Heydekorn, Raimund Dachselt
EICS
2010
ACM
13 years 10 months ago
Collaboratively maintaining semantic consistency of heterogeneous concepts towards a common concept set
In e-business, creating a common concept set for business integration, interoperation and interaction has to consider the heterogeneity reality of different interpretations from m...
Jingzhi Guo, Iok Ham Lam, Chun Chan, Guangyi Xiao