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» All work and no play: Measuring fun, usability, and learning...
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CE
2006
97views more  CE 2006»
13 years 4 months ago
All work and no play: Measuring fun, usability, and learning in software for children
Gavin Sim, Stuart MacFarlane, Janet C. Read
SIGCSE
2010
ACM
232views Education» more  SIGCSE 2010»
13 years 11 months ago
Design and evaluation of a computer science and engineering course for middle school girls
A significant focus in the United States recently has been to increase engagement and interest in STEM curricula, particularly among girls and underrepresented minorities [3]. In ...
Gabriela Marcu, Samuel J. Kaufman, Jaihee Kate Lee...
SEMWEB
2007
Springer
13 years 10 months ago
Cultural Adaptivity for the Semantic Web
Our research explores the possibilities for factoring culture into user models, working towards cultural adaptivity in the semantic web. The aim is to represent the user’s positi...
Katharina Reinecke