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» Ambient Interfaces that Motivate Changes in Human Behavior
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AIIDE
2007
13 years 7 months ago
A Demonstration of ScriptEase Motivational Ambient and Latent Behaviors for Computer RPGs
This demonstration describes the generation of ambient and latent NPC behavior scripts using generative behavior patterns with ScriptEase. Our behavior model supports behavior rol...
Maria Cutumisu, Duane Szafron, Jonathan Schaeffer,...
ECR
2002
95views more  ECR 2002»
13 years 4 months ago
Motivating Human-Agent Interaction: Transferring Insights from Behavioral Marketing to Interface Design
The understanding of consumer interaction with online EC Websites is one of the big current challenges for online marketers. The present paper investigates what drives and impedes...
Sarah Spiekermann, Corina Paraschiv
CHI
2009
ACM
14 years 5 months ago
Coralog: use-aware visualization connecting human micro-activities to environmental change
This paper describes the goal, design approach and specification, and preliminary use test of a use-aware ambient media called Coralog. Coralog is a widget which detects the durat...
Tanyoung Kim, Hwajung Hong, Brian Magerko
COBUILD
1998
Springer
13 years 9 months ago
Ambient Displays: Turning Architectural Space into an Interface between People and Digital Information
We envision that the architectural space we inhabit will be a new form of interface between humans and online digital information. This paper discusses Ambient Displays: a new appr...
Craig Wisneski, Hiroshi Ishii, Andrew Dahley, Matt...