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COST
2007
Springer
163views Multimedia» more  COST 2007»
13 years 10 months ago
Affordances and Cognitive Walkthrough for Analyzing Human-Virtual Human Interaction
This study investigates how the psychological notion of affordance, known from human computer interface design, can be adopted for the analysis and design of communication of a use...
Zsófia Ruttkay, Rieks op den Akker
HCI
2009
13 years 2 months ago
Context-Aware Cognitive Agent Architecture for Ambient User Interfaces
An ambient user interface is a set of hidden intelligent interfaces that recognize user's presence and provides services to immediate needs. There are several research activit...
Youngho Lee, Choonsung Shin, Woontack Woo
ICVS
2003
Springer
13 years 9 months ago
VICs: A Modular Vision-Based HCI Framework
Many Vision-Based Human-Computer Interaction (VB-HCI) systems are based on the tracking of user actions. Examples include gazetracking, head-tracking, finger-tracking, and so fort...
Guangqi Ye, Jason J. Corso, Darius Burschka, Grego...
BCSHCI
1997
13 years 5 months ago
BUILD-IT: A Computer Vision-based Interaction Technique for a Planning Tool
In this article we wish to show a method to go beyond the established approaches of human-computer interaction. We first bring a serious critique of traditional interface types, sh...
Matthias Rauterberg, Morten Fjeld, Helmut Krueger,...
CHINZ
2006
ACM
13 years 10 months ago
Virtual and augmented reality as spatial ability training tools
Virtual reality (VR) and augmented reality (AR – overlaying virtual objects onto the real world) offer interesting and wide spread possibilities to study different components of...
Andreas Dünser, Karin Steinbügl, Hannes ...