: Most of today’s e-marketplaces support a single negotiation protocol. The protocol is usually built into the e-marketplace infrastructure, therefore if a new one is introduced ...
Abstract— The prediction of the future states in MultiAgent Systems has been a challenging problem since the begining of MAS. Robotic soccer is a MAS environment in which the pre...
—In this paper, we investigate the transmission-power assignment problem for k-connected mobile ad hoc networks (MANETs), the problem of optimizing the lifetime of a MANET at a g...
Oliviero Riganelli, Radu Grosu, Samir R. Das, C. R...
Reinforcement learning promises a generic method for adapting agents to arbitrary tasks in arbitrary stochastic environments, but applying it to new real-world problems remains di...
Abstract. We propose a new model for timed games, based on concurrent game structures (CGSs). Compared to the classical timed game automata of Asarin et al. [8], our timed CGSs are...