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HCI
2007
13 years 6 months ago
An Adaptive Vision System Toward Implicit Human Computer Interaction
In implicit human computer interaction, computers are required to understand users’ actions and intentions so as to provide proactive services. Visual processing has to detect an...
Peng Dai, Linmi Tao, Xiang Zhang, Ligeng Dong, Gua...
CVPR
2007
IEEE
14 years 7 months ago
OpenVL: Towards A Novel Software Architecture for Computer Vision
This paper presents our progress on OpenVL - a novel software architecture to address efficiency through facilitating hardware acceleration, reusability and scalability for comput...
Changsong Shen, S. Sidney Fels, James J. Little
KI
2010
Springer
13 years 3 months ago
Towards High-Level Human Activity Recognition through Computer Vision and Temporal Logic
Most approaches to the visual perception of humans do not include high-level activity recognitition. This paper presents a system that fuses and interprets the outputs of several c...
Joris Ijsselmuiden, Rainer Stiefelhagen
PCM
2001
Springer
223views Multimedia» more  PCM 2001»
13 years 9 months ago
VizWear: Toward Human-Centered Interaction through Wearable Vision and Visualization
Abstract. In this paper, we discuss the development of wearable systems which we collectively term VizWear. Vision plays an important role in both people's and computers'...
Takeshi Kurata, Takashi Okuma, Masakatsu Kourogi, ...
ACSC
2005
IEEE
13 years 10 months ago
Real-time Monocular Tracking of View Frustum for Large Screen Human-Computer Interaction
This paper introduces a novel approach towards direct interaction with large display systems. Monocular computer vision is utilised to avoid restraints imposed by input devices. T...
Kelvin Cheng, Masahiro Takatsuka