IEEE 802.11 based wireless LANs (WLAN) are ubiquitous nowadays. Running real time voice and video applications over LANs is becoming common place. These applications require QoS i...
Many-to-many multicast transmission is an essential network capability for scalable distributed simulation. The many open issues that make network-layer multicast impractical over...
This paper gives an overview of the issues related to the QoS mechanisms under IPv6 and the transition of applications to the new Internet protocol. We describe the implementation...
Running real time applications over wireless LANs is becoming common place. These applications require QoS. But the most widely used wireless LAN, IEEE 802.11, does not have QoS s...