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» An Algorithm for Polygon Subdivision Based on Vertex Normals
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ICMCS
2005
IEEE
90views Multimedia» more  ICMCS 2005»
13 years 11 months ago
Area of surface as a basis for vertex removal based mesh simplification
A new, area-based mesh simplification algorithm is described. The proposed algorithm removes the center vertex of a polygon which consists of n ≥ 3 faces and represents that po...
Insu Park, Shahram Shirani, David W. Capson
PG
2003
IEEE
13 years 11 months ago
Physiologically-Based Modeling and Visualization of Deformable Lungs
A real-time physiologically-based breathing model of lungs under normal and pathological scenario has been conceived and implemented. The algorithm developed for lung deformations...
Anand P. Santhanam, Sumanta N. Pattanaik, Jannick ...
WSCG
2004
163views more  WSCG 2004»
13 years 7 months ago
Fairing of Polygon Meshes Via Bayesian Discriminant Analysis
Design of an anisotropic diffusion-based filter that performs Bayesian classification for automatic selection of a proper weight for fairing polygon meshes is proposed. The data a...
Chun-Yen Chen, Kuo-Young Cheng, Hong-Yuan Mark Lia...
FAW
2008
Springer
127views Algorithms» more  FAW 2008»
13 years 7 months ago
Visiting a Polygon on the Optimal Way to a Query Point
Abstract. We study a constrained version of the shortest path problem in polygonal domains, in which the path must visit a given target polygon. We provide an efficient algorithm f...
Ramtin Khosravi, Mohammad Ghodsi
VISUALIZATION
2002
IEEE
13 years 10 months ago
BLIC: Bi-Level Isosurface Compression
In this paper we introduce a new and simple algorithm to compress isosurface data. This is the data extracted by isosurface algorithms from scalar functions defined on volume gri...
Gabriel Taubin