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SBCCI
2003
ACM
213views VLSI» more  SBCCI 2003»
13 years 10 months ago
Algorithms and Tools for Network on Chip Based System Design
Network on Chip (NoC) is a new paradigm for designing core based System on Chips. It supports high degree of reusability and is scalable. In this paper, an efficient Two-Step Gene...
Tang Lei, Shashi Kumar
DSD
2003
IEEE
138views Hardware» more  DSD 2003»
13 years 10 months ago
A Two-step Genetic Algorithm for Mapping Task Graphs to a Network on Chip Architecture
Network on Chip (NoC) is a new paradigm for designing core based System on Chip which supports high degree of reusability and is scalable. In this paper we describe an efficient t...
Tang Lei, Shashi Kumar
TOG
2008
135views more  TOG 2008»
13 years 5 months ago
Anisotropic noise
Programmable graphics hardware makes it possible to generate procedural noise textures on the fly for interactive rendering. However, filtering and antialiasing procedural noise i...
Alexander Goldberg, Matthias Zwicker, Frédo...
VIS
2004
IEEE
135views Visualization» more  VIS 2004»
14 years 6 months ago
Adaptive 4-8 Texture Hierarchies
We address the texture level-of-detail problem for extremely large surfaces such as terrain during realtime, view-dependent rendering. A novel texture hierarchy is introduced base...
Kenneth I. Joy, Lok M. Hwa, Mark A. Duchaineau