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ICAT
2006
IEEE
13 years 11 months ago
An Animation System for Imitation of Object Grasping in Virtual Reality
Interactive virtual characters are nowadays commonplace in games, animations, and Virtual Reality (VR) applications. However, relatively few work has so far considered the animatio...
Matthias Weber, Guido Heumer, Heni Ben Amor, Bernh...
PRESENCE
2006
102views more  PRESENCE 2006»
13 years 5 months ago
The Usability of Collaborative Virtual Environments and Methods for the Analysis of Interaction
This paper describes two methods for analyzing interactions in collaborative virtual environments (CVEs): one whereby quantitative data are captured, interaction is categorized in...
Ralph Schroeder, Ilona Heldal, Jolanda G. Tromp
CHI
2009
ACM
14 years 17 days ago
Best practices in longitudinal research
Abstract: Best Practices in Longitudinal Research This workshop will identify best practices for longitudinal research through an in-depth exploration of methods and metrics for c...
Catherine Courage, Jhilmil Jain, Stephanie Rosenba...
SAC
2004
ACM
13 years 11 months ago
Axes-based visualizations with radial layouts
In the analysis of multidimensional data sets questions involving detection of extremal events, correlations, patterns and trends play an increasingly important role in a variety ...
Christian Tominski, James Abello, Heidrun Schumann
EJC
2007
13 years 7 months ago
Reusing and Composing Habitual Behavior in Video Browsing
We have increasingly more opportunities to use video for our knowledge work, such as monitoring events, reflecting on physical performances, learning subject matter, or analyzing s...
Akio Takashima, Yuzuru Tanaka