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ACMACE
2005
ACM
13 years 11 months ago
MonkeyBridge: autonomous agents in augmented reality games
MonkeyBridge is a collaborative Augmented Reality (AR) game employing autonomous animated agents embodied by lifelike, animated virtual characters and “smart” physical objects...
István Barakonyi, Markus Weilguny, Thomas P...
VRST
2005
ACM
13 years 11 months ago
Rapid scene modelling, registration and specification for mixed reality systems
Many mixed-reality systems require real-time composition of virtual objects with real video. Such composition requires some description of the virtual and real scene geometries an...
Russell M. Freeman, Anthony Steed, Bin Zhou
CG
1999
Springer
13 years 5 months ago
A distributed device diagnostics system utilizing augmented reality and 3D audio
Augmented Reality brings technology developed for virtual environments into the real world. This approach can be used to provide instructions for routine maintenance and error diag...
Reinhold Behringer, Steven Chen, Venkataraman Sund...
HAPTICS
2009
IEEE
14 years 7 days ago
A whole-arm tactile display system
This work presents a new tactile display device for relaying contact information to locations along the human arm. The system is intended to facilitate teleoperation of whole-arm ...
Riichiro Tadakuma, Robert D. Howe
GRAPHITE
2005
ACM
13 years 11 months ago
Auditory bias of visual attention for perceptually-guided selective rendering of animations
The developers and users of real-time graphics, such as games and virtual reality, are demanding ever more realistic computer generated images. Despite the availability of modern ...
Georgia Mastoropoulou, Kurt Debattista, Alan Chalm...