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ATAL
2011
Springer
12 years 5 months ago
Quality-bounded solutions for finite Bayesian Stackelberg games: scaling up
The fastest known algorithm for solving General Bayesian Stackelberg games with a finite set of follower (adversary) types have seen direct practical use at the LAX airport for o...
Manish Jain, Christopher Kiekintveld, Milind Tambe
VLDB
2001
ACM
82views Database» more  VLDB 2001»
13 years 9 months ago
Supporting Incremental Join Queries on Ranked Inputs
This paper investigates the problem of incremental joins of multiple ranked data sets when the join condition is a list of arbitrary user-defined predicates on the input tuples. ...
Apostol Natsev, Yuan-Chi Chang, John R. Smith, Chu...
IPCO
2004
110views Optimization» more  IPCO 2004»
13 years 6 months ago
Scheduling an Industrial Production Facility
Managing an industrial production facility requires carefully allocating limited resources, and gives rise to large, potentially complicated scheduling problems. In this paper we c...
Eyjolfur Asgeirsson, Jonathan W. Berry, Cynthia A....
ML
2006
ACM
13 years 5 months ago
Universal parameter optimisation in games based on SPSA
Most game programs have a large number of parameters that are crucial for their performance. While tuning these parameters by hand is rather difficult, efficient and easy to use ge...
Levente Kocsis, Csaba Szepesvári
TMC
2012
11 years 7 months ago
Message Drop and Scheduling in DTNs: Theory and Practice
Abstract—In order to achieve data delivery in Delay Tolerant Networks (DTN), researchers have proposed the use of store-carryand-forward protocols: a node there may store a messa...
Amir Krifa, Chadi Barakat, Thrasyvoulos Spyropoulo...